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THE RT RT AGENDA

The sessions for the Real-Time Ray Tracing Summit will provide attendees information from hardware, APIs, and tool vendors.

Summit Presentations

SCHEDULESESSION TIME (PDT)

WELCOME AND INTRODUCTION
STAGE 11:00AM – 11:05AM

KEYNOTE – REAL-TIME RAY TRACING IS HERE
STAGE 11:05AM – 11:15AM

NVIDIA – REAL-TIME RAY TRACING IN GAMES
STAGE 11:15AM – 11:45AM

SILICONARTS – RAY TRACING FOR GAMING USING HYBRID GPU ARCHITECTURES
STAGE 11:45AM – 12:15PM

ADSHIR – REAL-TIME RAY TRACING FOR MOBILE DEVICES
STAGE 12:15PM – 12-45PM

KHRONOS – THE EVOLUTING LANDSCAPE OF KHRONOS OPEN STANDARDS FOR REAL-TIME RAY TRACING
STAGE 12:45PM – 1:15PM

THE CHAOS GROUP – PROJECT LAVINA: RAY TRACING IN REAL-TIME
STAGE 1:15PM – 1:45PM

ADOBE – HIGH PERFORMANCE RAY TRACING FOR 3D DIGITAL CONTENT CREATION
STAGE 1:45PM – 2:15PM

THE FORGE – BENCHMARKING RAY TRACING PERFORMANCE ON WINDOWS AND LINUX
STAGE 2:15PM – 2:45PM


WRAP UP ANALYSIS
STAGE 2:45PM – 3:00PM